Women arrived.
Women can now be played, war bands march on the towns, brigands roam in greater numbers, and a cart's look is chosen at the cartwright. The server moves to KCD:MP 0.34.
Town raids
A war band marches on a town. Ten minutes of warning, then three waves: hold the town or see it plundered.
Read more in the wiki newWomen
The character creator now offers a woman's body, with her own faces, hair and skins.
Read more in the wiki improvedMore brigands
A camp every 15 to 30 minutes, up to five across the land at once.
Read more in the wiki newYour cart, your look
Choose its body, wheels, load and horses when you buy it; restyle it later at any cartwright.
Read more in the wikiThe server
- improved
KCD:MP 0.34. The server runs the new KCD:MP: update your launcher to join.
- improved
Always up. If the server stops or freezes, it starts again by itself within a few minutes.
Your character
- new
Women. The character creator now offers a woman's body: her own faces, hair and skins (Body: Man / Woman, at the top of the creator and with
/look). The game has no women's armour, so a dress stands in for a man's clothes and armour on her. Your game asks to restart once when a character changes body. - improved
Two character slots per account now, not three. Anyone who already has three characters keeps all three, and slots bought in the store are kept too.
War and the wilds
- new
Town raids. Every few hours a war band marches on a town. The crier warns the whole realm ten minutes before (again at five and at one), then three waves come in from one side, marching in ranks: cutpurses, brigands, then deserters under their captain - one raider for every defender about, spread out over the defenders. The defenders share the heads, plus a 150-groschen purse if all three waves are broken, and gain renown and influence in the town. A raid not broken within 20 minutes plunders the town: the house that holds it loses a fifth of its coffers, 2,000 groschen at most. See it with
/raid, in F2 > The realm, and on the live map. - improved
More brigands. A band makes camp every 15 to 30 minutes, up to five in the land at once and well apart.
/brigandslists them all and marks the nearest, and the live map shows every camp.
Carts
- new
Your cart, your look. Buying a cart now opens its look straight away, free: the body, the wheels, the load and the horses' coats. A new look later costs 100 groschen at any cartwright, with the cart beside you. Carts bought before get one free choice too.
- improved
Room to roll out. A cart is brought out side-on, on open ground in front of you (a wagon 9 m ahead, a two-wheeler 6): face a wall or a tree and the cartwright asks you to face open ground first, before any coin changes hands.
The account site
- new
Forgot your password? On the account site's login, ask for a link by e-mail (your username or your e-mail): it lets you choose a new password, once, for one hour. It is the password of the game too.
- new
Link your Discord from the top left of account.kcdroleplay.com: you join our Discord, and the roles you earn (Early Supporter...) follow your account by themselves.
Fixes
- fixed
The server freezing for a minute or more (nobody could join) when the guards chased a thief a long way: their pathfinding is off until KCD:MP fixes it, so for now a guard runs straight at a thief again.
- fixed
A crash when a player holding a treasure map came into the realm, after the KCD:MP 0.34 update.
- fixed
Brigands and raiders spawning inside each other (and cutting each other down): every man now has his own spot, and raiders march in ranks.
- fixed
Spawning inside a cart in the yard of Suchdol.
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