The gates open soon · English

Live a lifein Kuttenberg, 1403

A strict roleplay server for Kingdom Come: Deliverance II, set in the silver city of Bohemia. Every word is heard only by those who stand beside you, every groschen is earned, and every door has its key.

Built by the developers of GTA World
KCD Roleplay crest
1403Kuttenberg, in the year of Our Lord
5founding factions, and room for yours
7honest trades to learn

Kuttenberg, 1403

A city of silver, held by a foreign king

King Wenceslas IV is a prisoner in Vienna. His half-brother Sigismund has taken Kuttenberg, the silver city whose mint strikes the groschen of all Bohemia. The miners who held its walls have knelt, the council answers to new masters, and the roads outside are full of mercenaries and desperate men.

Into this you bring a character of your own. You might be a smith's journeyman, a miner, a watchman, a chaplain or a cutpurse. What you do is kept, and the city remembers your name, your debts and your reputation.

Strict roleplay means staying in character, keeping to the rules of the age, and letting every choice carry its weight. Crime is allowed. So is the pillory.

Who raises this realm

From the makers of GTA World

KCD Roleplay is built by the development team behind GTA World, which has run strict English roleplay since 2017. We bring the same standards and the same care to a new age.

The gamemode is written from scratch for this server. Characters, factions, housing, the economy, the law and the trades are all our own systems, built for roleplay first.

  • A full roleplay gamemode, written for this server
  • Speech that carries only as far as a voice would
  • Staff who watch over the realm and answer every report
Visit GTA World ↗

Factions

Swear to a banner, or raise your own

Five factions hold the city from the first day. Each has its own ranks, wages and treasury, and each wants something different from Kuttenberg.

the law

The Bailiff's Watch

The king's bailiff keeps the peace from the Town Hall. His watchmen walk the night rounds, bring offenders before the pillory and post the names of the wanted.

Night Watchman···Deputy Bailiff
guild

The Blacksmiths' Guild

Sworn masters of hammer and anvil, arming a city that lives under an occupier's eye. Only guild men may sell their work in Kuttenberg.

Apprentice···Guildmaster
guild

The Miners' Brotherhood of St Barbara

The miners held the walls against Sigismund and paid for it on their knees. Now they work the silver pits and raise St Barbara's, stone by stone.

Haulier···Mine Master
church

The Parish of St James

The town's old parish church, endowed by the minters and overshadowed by the abbot of Sedletz. It baptises, marries and buries the people of Kuttenberg, and gives alms to the poor.

Acolyte···Parish Priest
the underworld

The Hoprink Underground

Cutpurses, fences and smugglers in the poor quarter of Hoprink and the old tunnels beneath the city, always one step ahead of the Watch.

Lookout···Master of the Underground

Found your own

Raise a house of your own

Found a guild, a church, a knightly house or an outlaw band, and lead it from the top. Name its ranks, pay its people from a shared treasury, and send a recruiter out into the world to find new blood.

  • Six ranks, from the newest servant to the head of the house
  • A wage for every rank, paid from the faction's treasury
  • A private council for your members, and a word from the leaders each day
  • A recruiter who tells the leaders when someone asks to join

Housing

A door that answers to your key

Houses are real doors in the city, not a menu. Buy one, lock it, keep your valuables in its strongbox, and decide who else may hold a key.

Deed of property

  • Bought with coin you have earned. Houses for sale are marked on your compass.
  • Your lock and your key. Lend the spare to someone you trust, and take it back when the trust runs out.
  • A private strongbox for what should not be carried through the streets.
  • More than one roof for those who prosper.

Sealed at the Town Hall of Kuttenberg

And the thieves to match

Any lock can give way to a steady hand, and a thief who gets inside never has long. Owners and the Watch may hear of it, so choose your neighbours and your keyholders well.

A life in Kuttenberg

Everything a life needs

A life here has more to it than a banner and a roof.

Characters that are kept

Several characters, each with a name of the age and a face you shape. The barber can change your look, and a fall in a fight ends in the infirmary, not a respawn.

Every groschen earned

Carry coin in your purse, where it can be taken from you, or leave it with the money-changer. Wages come every hour you play, from your faction or from the parish's alms.

Horses of your own

Buy your own horses, name them and whistle them to you. Leave one untethered and it may be gone when you return.

Letters by courier

Write to anyone in the realm, even when they are away, and seal the letter to hide who sent it. Burn what should never be found.

In good company

Ride out with a band of friends and keep word between you across the land, whether you are travelling, hunting or up to no good.

Chance and fate

When the outcome is uncertain, roll the dice or flip a coin, and let fortune decide instead of the players.

Honest work

Seven trades to master

Take a trade at the Town Hall and grow in it. The more you master it, the better it pays. If you put a trade down, what you learned stays with you.

  • WoodcutterTimber for a city that never stops building
  • MinerIron and silver from the Kuttenberg pits
  • HerbalistRoots and herbs for the apothecary
  • FisherThe ponds and rivers of the region
  • CourierParcels carried across the land
  • CoachmanTravellers driven wherever they are going
  • Night watchmanThe round walked with a lantern after dusk

The market lives and breathes. Prices fall when goods flood in and recover with time, and some goods are always wanted more than others.

Crime and consequence

Crime is allowed. So is the pillory.

Poachers, cutpurses and horse thieves have a place here. So does the Bailiff's Watch, which keeps the king's peace with rope and fine.

I
The deedA lock picked, a horse led away, a purse cut in the crowd.
II
The noticeThe victim is told. A wanted notice goes up across the realm, with a bounty on your name.
III
The judgementBound, fined, and put in the pillory in the square for the whole city to see.

The rules of the age

Value your life

Death is not a respawn button. It costs you coin, time and pride. Play as if your character wants to see tomorrow, and the realm will feel alive.

IStay in character

What your character says, they say in character. Keep out-of-character talk in its own channels.

IINo powergaming

Give others a fair chance to answer your actions. Never force an outcome on another character.

IIINo metagaming

Your character knows only what they have seen, heard or been told in the realm.

IVCrime, with weight

Villainy is welcome if it makes a story. Be ready to face the Watch when it comes.

Questions

What is KCD Roleplay?

A strict English roleplay server for Kingdom Come: Deliverance II, played through the KCD:MP multiplayer mod. It is set in and around Kuttenberg in 1403, and it runs on a roleplay gamemode written for this server.

What do I need to play?

Your own copy of Kingdom Come: Deliverance II and the KCD:MP multiplayer mod. Join our Discord for the setup guide and for the announcement when the gates open.

Can I play Henry, Žižka or another character from the game?

No. The figures of the story belong to the world, and you play a person of your own. You might have heard of them, served under them or crossed them, but you are not them.

What does "strict" roleplay mean?

You stay in character and keep out-of-character talk to its own channels. No powergaming, no metagaming, and you value your character's life. Crime is allowed, and so are its consequences.

I have never roleplayed before. Can I still join?

Yes. New characters get a short tutorial and guides written for newcomers, and the community on Discord will help you with the rest.

Who is behind the server?

The development team of GTA World, which has run strict roleplay on GTA V since 2017.

When do the gates open?

Soon. The date will be proclaimed first on our Discord. Join now so you're there on the first night.

The gates are still shut

They open soon. Bring a name worthy of the age, and be there when they do.